Platinum Arts Sandbox - Free 3D Video Game Creation and Design Software - Video Tutorial 1 This video covers the basics of world creation in Platinum...
C&C Renegade Basic Lightmap Tutorial for static ligthing withing Renegade's Engine
A tutorial looking at the UI editor from the Unreal 3 Engine. This tutorial will explain how to set up screen overlays that can be used for things like...
This tutorial will teach you how to import a custom model into Half Life 2 as a static prop.
This tutorial will guide you through the making of two rooms, a door, and a keypad. We will also make the door unlock when the correct code is entered...
Presenting the Armed Assault Editing Guide containing nearly 170 pages which cover everything you need to know to make a mod for ArmA.
A reference guide for testing mods. Includes info on how to find bugs, how to narrow down the steps to reproduce and how to write good bug reports. Also...
This tutorial follows the steps needed to export a full body animation into Cryteks CryEngine2 from 3ds Max 2008.
This tutorial follows the steps needed to export a weapon into Cryteks CryEngine2 from 3ds Max 2008.
This is a tutorial explaining the basic way of creating 3D Skyboxes in Hammer.
These tutorials were designed to help beginners in mapping from the time you will learn how to create a simple room with npc's, guns, doors and more......
Learn how to make a simple two-way teleporter in unreal 3 using the UTTeleporter actor.
A tutorial looking at how to create flashing lights in Unreal 3. They can be used for effects such as lightning, explosions, disco lights etc.
A tutorial looking at converting video files so that they work within the Unreal 3 engine.
This is a little tutorial on how to create a RoQ video file for ID games like Quake 3 or Doom 3.
Here's a list of training videos that was posted onto a Game Programming Guidance Wiki that I helped create for DPFiles.com and Dave Perry that I thought...
A little tutorial for 3Ds Max users how to create a simple object and then unwrap it.
I'm not going to write much as this should be self explaining to anyone knowing the UT3 materialeditor, all this is based on valves techpapers on TF2
The is the "How To Test" video for the Gunreal beta.
A guide to adding and configuring doors in a Nightblade map.
An introduction to Nightblade mapping. Explains how to set up the alpha for mapping, and some of the basic tasks necessary to get a map ingame.
This Tutorial was made to help beginners for EF2 mapping/scripting/modding.
In this tutorial, you will learn how to export a model to a source mdl with CannonFodder's StudioCompiler.
Wheels of War ships with a high quality soundtrack, featuring Intro/Fadeout, Lucien, Nine Inch Nails and Jack Glass. Following this guide will allow you...
In this tutorial I would like to show you how to insert, modify and export pre-modelled and skinned map-objects (MD3 and ASE) in GtkRadiant.
Combine the power of XSI's Camera Projections and Ultimapper to easily fix Texture Seams. This technique also lets you paint on top of a screenshot of...
"Release early and often" - we've heard it before but why does it so often fail? Why do players try an early release mod and never come back? This tutorial...
Well this tutorials shows you how to create a static prop, UV,texture and getting it into Unreal 3.
In this tutorial, I will try to explain you why you want to hook functions and show you how its done.
There are many guides on the Europe In Ruins site. Regularly new players ask for things that are already written down in the forum. To prevent this I...