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Import and use of 3D models and animations

Import and use of 3D models and animations

LayaAir Client Side Coding

The model suffixes supported by LayaAir are fbx and gltf, and the imported 3D animations supported are skeleton skin animation and rigid body animation.

How to import animations from Blender into Vampire the Masquerade Redemption
Vampire: The Masquerade – Redemption

How to import animations from Blender into Vampire the Masquerade Redemption

Vampire: The Masquerade – Redemption Animation

This is a tutorial on how to import animations from Blender into Vampire the Masquerade Redemption using Noesis.

My experiences optimizing graphics, lighting and physics for a stealth game
Gust of Wind

My experiences optimizing graphics, lighting and physics for a stealth game

Gust of Wind Other

I've been focusing on optimizations quite a lot since this game's EA release half a year ago, and wrote a post describing some of the methods I've used.

How to Play C&C Generals Zero Hour Online Multiplayer with GameRanger

How to Play C&C Generals Zero Hour Online Multiplayer with GameRanger

Legionnaire Server Tools

Guide: How to Play C&C Generals Zero Hour Online Multiplayer with GameRanger [WORKING 2024].

[ZHE 1.0.0] How to Graphical Content SDK & ReShade
C&C: Generals Zero Hour

[ZHE 1.0.0] How to Graphical Content SDK & ReShade

C&C Generals Zero Hour: Enhanced Other 1 comment

This tutorial is will teach modders and mappers familiar with the game on how to use the Graphical Content SDK and apply it to their personal preference.

Skinning tutorials for the Half-Life modding community
Half-Life

Skinning tutorials for the Half-Life modding community

Half-Life Skinning

In these videos I show the most basic in skinning for Half-Life.

Riddick University: Importing map geometry
The Chronicles of Riddick: Escape from Butcher Bay

Riddick University: Importing map geometry

The Chronicles of Riddick: Escape from Butcher Bay Level Design/Theory

Here's a tutorial on how to import map geometry from Blender into Butcher Bay.

Compiling a custom PC model with DDLullu's MDL Formatter
Vampire: The Masquerade – Bloodlines

Compiling a custom PC model with DDLullu's MDL Formatter

Vampire: The Masquerade – Bloodlines Players Modelling 9 comments

You may have seen some radically different player character models on MODDB and Nexus Mods. Let me show you how those are made.

How to edit files while playing
Battlefield 2

How to edit files while playing

Battlefield 2 Server Side Coding 6 comments

This tutorial will help you and save you valuable time modding the game when you play it in real time.

How to download and install FIFA Manager 2024
FIFA Manager 14

How to download and install FIFA Manager 2024

FIFA Manager 2024 Installers 18 comments

This tutorial shows how to download and install FIFA Manager 2024 1.0 Patch.

Installation Guide
Celeste 64: Fragments of the Mountain

Installation Guide

Fire In The Hole 64 Installers

Installation is a breeze! Just download the Content.zip, extract it, and drop the Content folder alongside your Celeste64.exe. Then, tweak your levels.json...

Generating a SoulerCoaster in Unity
Raiding.Zone

Generating a SoulerCoaster in Unity

Raiding.Zone Textures

How to generate a SoulerCoaster in Unity. SoulerCoasters are used to visualize magic or energetic effects.

How to use AdvNavTool
Battlefield 2

How to use AdvNavTool

Battlefield 2 Mapping/Technical

AdvNavTool is a tool is based on DICE Navmesh.exe source code and Recast project for generating Navmesh for BF2 maps. This tutorial would tell you the...

What is reverse engineering in modding? | #1 Basics for everyone
POSTAL: Brain Damaged

What is reverse engineering in modding? | #1 Basics for everyone

POSTAL: Brain Damaged Client Side Coding

Reverse engineering in game modding involves dissecting a game's code, enabling modders to make creative alterations. However, developers face challenges...

How to create your own difficulty
F.E.A.R.

How to create your own difficulty

Hard mod for F.E.A.R. Other

How to create your own difficulty.

Adding Objects
C&C: Generals Zero Hour

Adding Objects

C&C: Generals Zero Hour Mapping/Technical 1 comment

In this tutorial: We cover how to add players, buildings, etc. and improvements for maps.

Mapping For THOA
Battle for Middle-earth II: Rise of the Witch King

Mapping For THOA

The History of Ages 2024 Mapping/Technical

In this article we will deal with all the nuances of working on maps in the THOA mod, as the knowledge of map editing in this project will be exhaustive...

THE BRiLLiANT COUP - Creating pixel background graphics
THE BRiLLiANT COUP

THE BRiLLiANT COUP - Creating pixel background graphics

THE BRiLLiANT COUP Concept Art

The steps involved in creating a background graphic in a pixel point and click adventure game.

How to extract Harbinger's archive files
Harbinger

How to extract Harbinger's archive files

Harbinger Other 6 comments

This is a tutorial that goes over how to extract Harbinger's archive files.

Pirates Über Alles
Empire: Total War

Pirates Über Alles

Pirates Über Alles - Submods and selected materials Installers

Multiplayer for Pirates Über Alles.  Also, about the link below, on Discord, you can find the initiative group of players and chat in which everything...

How to import rigged meshes into Quake 4 using Blender
Quake 4

How to import rigged meshes into Quake 4 using Blender

Quake 4 Weapons Modelling

This is a tutorial on how to import custom rigged meshes into Quake 4. Such as weapons or character models.

Designing a Dynamic Equipment System in Unity
Raiding.Zone

Designing a Dynamic Equipment System in Unity

Raiding.Zone Textures

How to display changing equipment meshes on a character.

How to import static meshes into Quake 4 using Blender
Quake 4

How to import static meshes into Quake 4 using Blender

Quake 4 Props Modelling 1 comment

This is a tutorial on how to import custom static meshes into Quake 4.

How to play Tribes: Aerial Assault Online in 2024
Tribes: Aerial Assault

How to play Tribes: Aerial Assault Online in 2024

Tribes: Aerial Assault Client Side Coding 1 comment

How to play Tribes: Aerial Assault Online in 2024 - watch the below video for full instructions on how to play!

Freelook to swim
Doom II

Freelook to swim

Doom II:Escalation QA/Testing

I recommend to enable "Allow Freelook" in Gameplay setting.

How to install an AVP 2010 Mod
Aliens vs. Predator (2010)

How to install an AVP 2010 Mod

Aliens vs. Predator (2010) Starting a mod

This is how you get mods working for AVP 2010. This includes a video with steps on what to do.

Blade Virtual Module and Development Environment
Severance: Blade of Darkness

Blade Virtual Module and Development Environment

Severance: Blade of Darkness Client Side Coding 1 comment

Blade of Darkness Virtual Python Module for Code Completion and Type Hints.

A new efficient texture workflow for old RTS games
Red Alert 3: Uprising

A new efficient texture workflow for old RTS games

Red Alert 3: Uprising Textures 1 comment

Easy-to-learn batch texturing technique through 3DSMAX scripts and photoshop, balancing workload, simplicity and artistic quality.

Operation Flashpoint Dragon Rising: How to make a mission, 3rd step
Operation Flashpoint: Dragon Rising

Operation Flashpoint Dragon Rising: How to make a mission, 3rd step

Operation Flashpoint: Dragon Rising Mapping/Technical 1 comment

This article explains the codes used in previous lecture article.

Operation Flashpoint Dragon Rising: How to make a mission, 2nd step
Operation Flashpoint: Dragon Rising

Operation Flashpoint Dragon Rising: How to make a mission, 2nd step

Operation Flashpoint: Dragon Rising Mapping/Technical 1 comment

Through this hands-on training, you will be able to make simple but complete missions with minimum codes.